Thursday, April 16, 2020

Teaching Content through Literature and Technology Trade Books

Introduction Education of little kids plays an important role in life: the way of how children are able to grasp new material and the principles according to which it is necessary to live influences their future and communication with other people around. In this paper, one of the cultural aspects of children education will be taken into consideration.Advertising We will write a custom essay sample on Teaching Content through Literature and Technology: Trade Books specifically for you for only $16.05 $11/page Learn More With the help of three trade books, 3rd grade students will be able to learn more about the First Thanksgiving Era and the history of this amazing holiday in the USA. Trade books are usually rich in captivating narrative and educative content, this is why they may promote students with a good change to understand the necessary aspects of the chosen holiday (Vacca Vacca, 2008). In this paper, three trade books will be evaluated: Mollyâ₠¬â„¢s Pilgrim was by Barbara Cohen in 1998, If You Were at the First Thanksgiving was created by Anne Kamma and Bert Dodson in 2001, and The Night before Thanksgiving was introduced by Natasha Wing and Tammie Lyon in 2001. All these books contain a number of interesting ideas to be discussed with the children of the 3rd grade and may be used in a variety of ways to make the education process more captivating and more effective for students as well as for teachers. A Month-Long Unit Based on the Books Chosen A Social Studies Unit on First Thanksgiving Era lasts for one month, and a teacher should make use of the three trade books chosen to help students understand people, time, and traditions in a new and comprehensible way (Ryder Graves, 2003). There are 8 lessons in the unit and each of them has its own purpose and organization. First Day Objective: to understand student’s attitude to holidays and introduce them Thanksgiving Day from a variety of perspective. Activities: A teacher informs the students about the importance of holidays in everyday life and talks about their favorite holidays and their reasons of their choices. Thanksgiving Era should be mentioned.Advertising Looking for essay on education? Let's see if we can help you! Get your first paper with 15% OFF Learn More Second, Third, and Fourth Days Objective: to introduce three different sources about the same holiday, evaluate the level of information offered, and improve student vocabulary. Activities: Each lessons is devoted to the book chosen (first, The Night before Thanksgiving is analyzed as it is the most easiest source and contains a number of interesting pictures and explanations; second, Molly’s Pilgrim is considered as it is about the 3rd grade student who has to understand the importance of the holiday the way students should do; and finally, If You Were at the First Thanksgiving is the most serious trade book that has to be used and analyzed by students and teachers thoroughly). Fifth and Six Days Objective: to organize students’ activities and help to find practical application to students’ theoretical knowledge. Activities: students’ presentation of the Thanksgiving Day and the way of how they understand it; quizzes with the help of which students show their level of knowledge; competitions which are organized by the teacher to involve students in reading and learning. Seventh Day Objective: to evaluate student level of knowledge. Activities: students pass through the tests which are created by the teacher and get grades. Eighth Day Objective: to discuss the achievements of the studies and the wishes of studentsAdvertising We will write a custom essay sample on Teaching Content through Literature and Technology: Trade Books specifically for you for only $16.05 $11/page Learn More Activities: students and the teacher organize discussions during which it is possible to enlarge their k nowledge, share personal experiences, and ideas on how the holiday may be organized in the class. In general, the offered unit should be interesting for students and for the teachers because common exchange of knowledge is always educative. The Use of the Books Offered The Night before Thanksgiving by Wing and Lyon is the first book that will be offered for the students. With the help of easy syntax and educative content, the students are able to get the basic knowledge about the holiday and its impact on the development of relations between family members. Family has to be united to enjoy that big celebration through the nation (Wing Lyon, 2001). The most important content objectives this book addresses are to explain the significance of family relations and the importance of the holiday offered. Molly’s Pilgrim is the story written by Cohen that depicts the relations of a young girl with the world around. In addition to the theme of Thanksgiving day, this books teaches abo ut such important virtues like human rights, tolerance, and devotion to personal traditions. It is not easy to build good relations within a short period of time, this is why this book should become a guide for many students to rely on. The objective to be met while reading the book is to motivate students to read and learn more using their own experience and literature offered. If You Were at the First Thanksgiving by Kamma and Dodson is the collection of ideas about the historical perspective of the holiday. A number of questions about the Pilgrims, house decoration, and eating process are answered in the book. So that, the main content purpose that is all about enlarging student knowledge by means of reading is achieved.Advertising Looking for essay on education? Let's see if we can help you! Get your first paper with 15% OFF Learn More Activities Built Around Available Technology The first technology activity that may support the use of the trade books chosen for the course is all about WebQuest. As a rule, the teacher has to design a web page so that it is possible to arouse student interest in reading as well as involve more students in classroom activities. In fact, the nature of WebQuest activity is similar to RAFT writing assignment: students are informed about some basics and have to follow the conditions offered. A teacher asks students fulfill the gaps in order to create an informative piece of work. The quest should consist of several components with the help of which students share their ideas and knowledge and promote distant communication. Another technology activity comes from CD-ROM books which focus on thorough studies of subjects. It is possible to provide students with CDs and ask them to look through the books offered and answer the questions offered at the end of the texts. With the help of such activities, students are able to develop their skills with computer’s use as well as become more aware of the soft. Of course, there is no need to introduce some complicated programs written on special languages: a number of images and space for answers is a good idea to attract students’ attention. Conclusion In general, the activities and books offered in this paper seem to be a powerful approach to the improvement of student knowledge. Teachers should take into consideration students’ possibilities and personal time to organize each activity in the most appropriate way. Current technological progress influences considerably the development of kids’ education, and it is very important to consider the achievements before and during the process. Only in case teachers are aware of the standards set, they may contribute children understanding of the world and help to improve their writing activities, reading skills, and vocabulary. Reference List Ryder, R. Graves, M. (2003). Reading and learning in content areas (3rd ed.). New York: John Wiley and Sons. Vacca, R.T. Vacca, A.J. (2008) Content area reading: literacy and learning across the curriculum. New York: Pearson Education. Wing, N. Lyon, T. (2001). The Night before Thanksgiving. New York: Grosset Dunlap. This essay on Teaching Content through Literature and Technology: Trade Books was written and submitted by user Mikayla Cline to help you with your own studies. You are free to use it for research and reference purposes in order to write your own paper; however, you must cite it accordingly. You can donate your paper here.

Tuesday, April 14, 2020

Essay Writing - How to Find Essay Writing Response Essay Samples

Essay Writing - How to Find Essay Writing Response Essay SamplesWhen you are planning to write your own essay, it is very important that you get the best response and summary essay samples. However, these are also the most difficult to be able to use correctly, so you need to pay close attention to the following tips that I will present in this article.First of all, you need to make sure that the sources of your essay samples are legitimate. You do not want to plagiarize your assignments. It is very easy to do this. If you are given quotes from famous writers such as William Shakespeare, you can just simply reproduce those quotes and make sure that they are good enough for the assignment.However, when it comes to an example essay, you should make sure that you are able to add something unique to it. Otherwise, it will be boring and people will be annoyed by your writing.This is very important especially if you are a beginner in the field of writing. You should try to write in a style that is already familiar to you. You can take some of the sentences from certain popular movies, books, or even magazines and try to place them in your essay as an example.Also, when you are looking for response essay samples, try to find one that has a real response from the author. This is very important because it gives you an idea on how people think about different subjects and it can help you write an essay that would be accepted by many.It is very important that you know what you are writing about. When you choose some of the response essay samples, make sure that you understand the main ideas of the story and that you know what the author thinks about it. This is very important because it will help you focus on the major points of the essay and will help you create the right style for it.Also, you need to avoid plagiarism when it comes to writing an essay, and the best way to ensure that you do not do this is to read through all of the response essay samples that you are in terested in. Once you are done reading it, try to paraphrase the main idea of the essay and check whether it would be acceptable or not. Once you have written the essay according to the rules, you can start to rewrite it according to your own tastes.The best thing to do when you are trying to find the best response essay samples is to ask for some samples from other people that you know and ask them to write their own essay about a certain topic. Doing this will help you improve and will enable you to know how to use the best response essay samples to write the best essay that will allow you to ace your college essay.

Friday, March 13, 2020

Historical Truth Essays - Reality, Political Philosophy, Free Essays

Historical Truth Essays - Reality, Political Philosophy, Free Essays Historical Truth All of human history is a collaboration of truth. In it, emotion and rationality fight each other in a bitter struggle for supremacy. The outcome remains in doubt still to this day, however, as evidence of both individual and institutional involve- ment contribute towards this subtle yet potent friction. Institutions are the founda- tion of the house of social order while individuals roam free throughout the house itself. History teaches us that humanity grows and becomes strengthened by diver- sity and a common understanding of the dangers of indifference. Truth, which is the essence of human history is often manipulated to serve individual interests for the achievement of social goals on a scale monestrous to most people. Truth then becomes a controlled element in an experiment involving all of society instead of the environment in which the experiment would take place. Once manipulated, the es- sence of this 'truth' is forever changed and what we once thought of as 'truth' now only becomes data supporting claims unverifiable in a personal or historical context. The danger to society only becomes apparent when the conundrum of decep- tion falls apart in light of the human ability to see order in a universe of constructed chaos. It is the individual practice of curious introspection through innate deduc- tive and inductive reasoning fueled by the passionate need to seek a harmony with oneself and the world one inhabits (truth) that saves us from complete social de- struction. Individually, the manipulation of truth affects each of us daily on scales both small and large. Social institutions can operate on timetables and charters which maneuver truth for self-interest while at the same time masking it under the guise of 'progress'. The point at which this personalization of historical interpretation be- comes destructive to the integrity of historical order, however, is subtle. Signs and symptoms of the massaging of history for individual gain litter the timestream of human evolution, but we would be hard pressed to find evidence of this in the present without the beneficial power of historical hindsight. The present signifi- cance of individual involvement in the scope of human history is impressively diffi- cult to determine, yet the consequences of indifference to this matter would lead to the eventual end of us all. After examining these claims it becomes painfully clear that we must seek to preserve the altruistic nature of our species in spite of existing in a world of self-interest and gain through individual and institutional deceit. This battle can be fought with the weapons given to us at birth: human reason (logic), compassion for all life (love), and the ability to create (free will). A response born from the in- stinctive enmity towards social indifference will also act as a shield to protect us from the casual acceptance of any 'fact' disguised as truth. And while this aware- ness grows with experience, a knowledge of the past will safeguard us against the perils of the present and future. Hope remains within Pandora's chest. Historical manipulation can be fought. Still, individuals will come to realize that a disregard for truth brought forth from a corrupted ideal of social order will harm them all. Egalitarian methods of social conduct based on a ubiquitous view of human history will provide us with answers to these social and personal dilemmas. Indifference must fall to human nature, for the seeds of civilizational progress lie within us, not widespread destruction. Truth is the essence of human history. We can choose to cherish its generous afflictions or ignore its brazen warnings. We can mold it to benefit our own interests or bend to the burden of altruistic, social order. Such a path requires a will determined to struggle, for it is in the heart of our very nature to make known the unknowable through logic and love, but it is in that struggle for truth which we will achieve our greatest glory for ourselves and all humanity. Preserve the integrity of knowledge and understanding through a continual appreciation of truth and history is saved. Be indifferent to the wisdom of the ages (and present) and all of tomorrow is doomed.

Tuesday, February 25, 2020

Business plan about Thai Day Spa Essay Example | Topics and Well Written Essays - 4000 words

Business plan about Thai Day Spa - Essay Example The customers will be provided with treatment and product menus in accordance with which, they might be able to accomplish their needs. The spa will provide innovative products and traditional massage services in order to meet market demand. The spa in order to excel in its operation in the market segments of London, UK should adopt penetrating pricing policy with the aim of performing operations with better competitiveness. The company in order to make an effective presence in the UK market segments will procure renowned natural products from Harnn. Subsequently, the spa in order to improve awareness amid customers in the market segments will adopt different promotional strategies that include social media, print media and online community among others. In this respect, promotion of products and treatment services will assist in improving customer base. The ensuing business plan is to open a spa business in London, United Kingdom (UK). According to the plan, a Thai Day spa will be opened in London, UK with the objective of providing better refreshment along with relaxation services to the people. The spa will provide contemporary beauty care and massage services to the people in a traditional way. The spa business in the UK will facilitate in performing operations in a profitable along with sustainable manner, as the fast paced city life of the people is filled with work related stress wherein an opportunity to obtain relief and relaxation from the stress without consuming much time can be extremely attractive. In this context, people of the country have an immense demand for spa, relaxation as well as leisure pastimes. Thai Day spa will be set-up in the city owing to the fact that the available spa businesses are mostly based on beauty products. Additionally, the treatment procedures adopted in most of the spas in the city are based on western treatment style. In this regard, Thai Day spa will provide beauty care and

Sunday, February 9, 2020

Islamic religion Essay Example | Topics and Well Written Essays - 250 words

Islamic religion - Essay Example Moreover, Islam, like Christianity and Judaism is a monotheistic faith; meaning that Muslims believe in but one God – Allah. A secondary and equally important factor of being a Muslim is the belief in and attribution of Mohammed as the Prophet of Allah. Muslims believe that the Prophet Mohammed is the last messenger of God’s truth on earth. In this way, all of the other representations that have come before, Noah, Moses, and even Jesus, are subject to the ultimate revelations that Mohammed as revealed through the Angel Gabriel. To be a Muslim requires one to follow the laws and directives lain out by Mohammed’s followers within the Holy Qur’an; Islam’s most holy text. Moreover, feasts should be celebrated, purity should be retained, apostasy abhorred, and refusal of certain unclean meats. Besides the following of the letter of the law laid out in the Qur’an it is also required that an individual, if they are physically or financially able must make at least one pilgrimage to Mecca within their

Thursday, January 30, 2020

Video game console Essay Example for Free

Video game console Essay A video game is an electronic game that involves human interaction with a user interface to generate visual feedback on a video device. The word video in video game traditionally referred to cathode ray tube (CRT) display device, but it now implies any type of display device that can produce two or three dimensional images. The electronic systems used to play video games are known as platforms; examples of these are personal computers and video game consoles . These platforms range from large mainframe computers to small handheld devices. Specialized video games such as arcade games, while previously common, have gradually declined in use. The input device used to manipulate video games is called a game controller, and varies across platforms. For example, a controller might consist of only a button and a joystick, while another may feature a dozen buttons and one or more joysticks. Early personal computer games often needed a keyboard for game play, or more commonly, required the user to buy a separate joystick with at least one button. Many modern computer games allow or require the player to use a keyboard and a mouse simultaneously. A few of the most common game controllers are gamepads, mouse, keyboards, and joysticks. Video games typically use additional means of providing interactivity and information to the player. Audio is almost universal, using sound reproduction devices, such as speakers and headphones. Other feedback may come via haptic peripherals, such as vibration or force feedback, with vibration sometimes used to simulate force feedback. The present era is the age of modern communication technology is an integral part of youth lives in the twenty first century. The world of electronic media however is changing dramatically; the vast majority of youth have access to multiple media. Most have internet and video game access and a significant portion have cellphones and iPads. Video games have been an important part of our culture (Sherry 2001). The term Video game in the broadcast possible sense is a form of computer based entertainment. Youth play video games for fun with the goal of progressing to the next Level (stage in playing games) and eventually conquering the opponent whether that’s another player or the computer. What’s more the social aspect sharing tactics experiences and explanation helps cement what they have learned. Opportunity for gaming are everywhere and teens are playing video games frequently. Educational video games, handheld device and media production tools can allow young students to see how complex language and other symbols systems attached to the world. From the first rock arrow heads to globe spanning communication network, human have attempted to use technology in improving length and quality of life. Video games are digital entertainment media that utilize both audio and visual channels to capture the audience attention and immense the in the developers vision. In many cases, this involves putting the player in the role of the avatar that interacts with the in game cases. In essence the player is the star of an interactive movie he sees his avatars action portrayed on screen for his entertainment. It logically follows that the aesthetics for video game should attain similar standards to that of a movie, the quality of both visuals and sound should be high. According to Anderson, Buckley and Gentile 2007; Anderson and Bushman 2001: Anderson Carnagey, Flangnan, Benjamin Eubanks and Valentine 2004; Anderson Dill 2000, Experimental and longitudinal and meta-analytic data indicate that playing violent video games increase aggression hostility and aggressive thoughts. According to Hannon, 2007 Epstein, Beeches, Graf and Roemmich 2007. Games with positive content show positive effect. For Example, playing a dancing Video Game can help children lose weight Konami Dance Revolution 2007. Today, sophisticated video games require players to pay constant attention to the game rather than passively watching a movie. This has both positive and negative impact on the player. 1. 2STATEMENT OF THE PROBLEM It’s worth thinking about video game habits. The rapidly evolving nature of video game graphics, violence, and realism cautions against any definitive statement about the impact of video games on social behavior. According to an article by Sheri Rauh (2006), â€Å"Video Game Addiction No Fun† addiction was defined by Dr.Michael Brody as, â€Å"The person needs more and more of a substance or behavior to keep him going. If the person does not get more of the substance or behavior, he becomes irritable and miserable. † According to the Report of the Council on Science and Public Health on the topic of Emotional and Behavioral Effects, Including Addictive Potential, of Video Games, (2007) the committee stated that they had engaged in a thorough study of how video games were affecting lives but had insufficient evidence that playing video games for more than two hours per day could be considered an addiction. However, they did recommend that two hours of screen time, television, video games and computers was the maximum amount of time that anyone should have every day. In Samaru, due to the establishment of many game centers, many youth that nowadays find freedom too early to laze around. Sometimes some of them sneak through tightened blockages to video centers to satisfy their craving which at the long run help them in derailing them from the path of morality. It does not only constitute distraction but loss of other invaluable assets like time, money and domestic disobedience. Therefore study becomes necessary in other to know what these youth gratify from by spending so much time in game centers playing games. 1. 3RESEARCH QUESTIONS The study shall seek answers to the following questions: 1. Does regular playing of the game teachesteach you how to play the game in reality? 2. What are the pleasures derived from playing the game? 3. Why do youth prefer playing soccer play station to other games available to them? 4. Does regular playing of the game divert them away from other pressing responsibilities? 1. 4RESEARCH OBJECTIVES. The aim of the study is mainly to provide for an empirical base for understanding what gratification do youth derive from constant playing of video games. As such, the specific objectives of the study are as follows: 1. To know the pleasure youth derive from playing video games. 2. To know if playing soccer play station teaches youth how to play football in real life 3. To know the reason why they prefer play station soccer to other available game. 4. To know if the game deviate them from their responsibilities. 1. 5SIGNIFICANCE OF THE STUDY. This research work will be of significance because it will know what the youth in Samaru gratify from playing video games specifically soccer play station and what impact does playing it have on them. The research will be able to show what intension they have when packaging the content and to let us know the regulatory body controlling video game content. Finally the research work will be adding to the academic knowledge. 1. 6SCOPE Video game has been and will continue to be a highly popular form of entertainment for the last 30years. They encourage player to become part of the games, sport games like soccer, wrestling motor and bike racing etc. These games consoles have different models e. g Play Station 1, Play Station 2, Play Station 3 and the newly xBox. Therefore this study will focus on the use and gratification of video games specifically soccer play station as regards to the joy they derive craving immorality and how the usage has increase socialization among youths in Samaru. 1. 7LIMITATION The research will have much limitation which will be made know at the end of the research work. 1. 8JUSTIFICATION OF THE STUDY The study is necessary or problematic because it is important for the community and the youth at large to know the effect of video games on their ward and to know how far they can follow the laid down rules given by the gaming regulatory bodies on the type of game that their ward can be exposed to. 1. 9DEFINITION OF TERMS Video Game: The term video game generally refers to interactive entertainment programs that are projected onto television-type screens, either by coin-operated arcade games or dedicated game-playing computers called video-game consoles. Electronic Games: Electronic Games, interactive hardware or software played for entertainment, challenge, or educational purposes. Emotions: Signifies a reaction involving certain physiological changes, such as an accelerated or retarded pulse rate, the diminished or increased activities of certain glands, or a change in body temperature, which stimulate the individual, or some component part of his or her body, to further activity. Gratification: The highest stage of Satisfaction, fulfillment, indulgence, enjoyment, pleasure, delight REFERENCE Asika (2002) Research Methodology in Behavioral Science. Ikeja Logoji Longman Nig Plc. American Medical Association. (2007). Report of the Council on Science and Public Health. (CSAPH Report 12-A-07). Retrieved from www. ama-assn. org/ama1/pub/upload/mm/467/csaph12a07. doc Rauh, S. (2006). Video Game Addiction No Fun. Retrieved from http://www. webmd. com/mental-health/features/video-game-addiction-no-fun Bushman, B. Anderson, C. (2002) Violent Video Games and Hostile Expectations: Test of the General Aggression Model. Personality and Social Psychology Bulletin, 28, 1979-1986. Braun C. and Giroux, J. (1989), Arcade video Games: Proxemic, Cognitive and content Analysis, Journal of Leisure Research, 21 92. Dill, K. E. , Dill, J. C. Video game violence: a review of the empirical literature Aggressive and Violent Behaviour, 3. 407 428 Microsoft  ® Encarta  ® 2009.  © 1993-2008 Microsoft Corporation. All rights reserved. Gentile, D. A. Anderson, C. A. (2003), Violent Video Games: The newest media violence hazard. In D. A. Gentile (Ed), Media Violence and Children. Westport, CT: Praeger Publishing.

Wednesday, January 22, 2020

The Significance of Religion in Hamlet Essay -- Hamlet Essays

Summary -The tragedy of Hamlet is one of the most important of Shakespeare’s plays and one that is published and performed as part of the rainbow of world literature. This paper investigates the role of religion for the characters and their actions, and presents a new interpretation using religion to understand the characters’ motives. The paper concludes that although Christianity is the main influence on Hamlet, Shakespeare also used Grecian religious symbols. Hamlet suffered from a psychological shock, then re-evaluated the events around him in light of his religious views. Hamlet reveals how Shakespeare used his ability in rhetoric to create a religious message about the church and re-created the values of right and wrong according to his own view. ******************************************************************************** Undoubtedly, it is difficult to find free space in the land of the battle which thousands of horses’ hooves have crushed; similarly, when researching Hamlet, one finds a plethora of papers in diverse fields including philosophy, religion, feminism, literature, psychology, culture, and history covering a wide range of aspects of the play. This study examines the function of religion for the people and events of Hamlet, offering a different perspective on the characters’ motives. The essay begins with a summary of the play, and then discusses the characters, especially the protagonist, to elicit the influence of religion. The central questions which this paper will address are: Are the characters ‘believers’? Was the main protagonist, Hamlet, a believer? Is faith given a positive or negative value in the play? To what extent does religion help us to illustrate and understand the play’s events? Was ... ...: Routledge & Kegan Paul Ltd. Available from: http://books.google.com.sa/books?id=irM9AAAAIAAJ&pg=PA117&lpg=PA117&dq=%22+that+the+night-wandering+demons,+who+rejoice+in+dunnest+shades,+at+the+crowing+of+the+cock+tremble+and+scatter+in+sore+affright.%22%22&source=bl&ots=6S_hg403jd&sig=lBs136cVBCxXXStXAmQQTt9AxRk&hl=ar&ei=QnfQS7T4I4v3-Aap6YA0&sa=X&oi=book_result&ct=result&resnum=3&ved=0CBMQ6AEwAg#v=onepage&q=%22%20that%20the%20night-wandering%20demons%2C%20who%20rejoice%20in%20dunnest%20shades%2C%20at%20the%20crowing%20of%20the%20cock%20tremble%20and%20scatter%20in%20sore%20affright.%22%22&f=false [accessed 20 April - 2015] Voss, P. 2002 'Assurances of Faith: How Catholic was Shakespeare? How Catholic are his Plays?' Crisis 20, No. 7 (July/August), pp. 34-39. It is available from: http://www.catholiceducation.org/articles/arts/al0147.html [Accessed 24 April 2015]